Target Platform¶
Base Architecture¶
The target base architecture is x86 (i386, Multiboot). All development, optimization, and testing efforts are focused on this platform. The kernel boots as a 32-bit Multiboot ELF in QEMU or on bare-metal x86 hardware.
x86 Optimizations¶
- Instruction Set -- Leveraging SSE, AVX, AVX2, and AVX-512 where available
- Memory Model -- Flat 32-bit addressing with 4 MB heap arena
- Register Usage -- Efficient use of the x86 register set
- Alignment -- Proper memory alignment for performance
GPU Backend Integration¶
- CUDA Support -- Optimized for x86 + NVIDIA GPU combinations
- Memory Mapping -- Integration with GPU memory via PCIe
- PCIe Interface -- Direct PCI bus communication with GPUs
- NUMA Awareness -- NUMA node optimization for multi-socket systems (future)
Compile-Time Targeting¶
- x86-Specific Code Generation -- All compiled code optimized for i386
- Model Quantization -- Quantization optimized for x86 ALUs
- Kernel Optimization -- Compute kernels optimized for x86 + GPU combinations
Future Considerations¶
While the current focus is exclusively on x86, the modular architecture allows for potential future expansion to other platforms:
- x86_64 -- Full 64-bit support with long mode transition
- ARM64 -- For edge deployment scenarios
- RISC-V -- For specialized hardware deployments